Last updated 15 October 2026
SendOff is built while it is being used, and this is where it is heading. Nothing here has a date on it: a race weekend decides more of the order than a plan does. Have an idea or a wish? Use Send feedback in the menu, or write to info@sendoff.run.
Next up in this order
- Backyard ultras. A lap every hour, on the hour, until one runner is left. Timed loop races already work (see below); a backyard adds the bell: the race page shows the time to the next one, and a runner who is not back out when it rings is done.
- Cheers and messages. People following at home can send a one-tap cheer or a short message. It waits for the crew at the next aid station, who read it out, so the racer hears it in person and their phone never buzzes on a climb.
- Goal-time planner. From the goal you already set (below), a target arrival time at every aid station, worked out from the distance and the climbing of each leg. On race day the crew page and the racer screen show how far ahead of or behind the plan you are at each checkpoint.
- Printable crew sheet. One page per crew member to print the night before: the checkpoints in order, the cutoffs as clock times, the target times, and room to write. Paper has no battery, and it can be handed to a pacer who just showed up.
- Download your data. Every race you have logged as a spreadsheet (CSV), as JSON, and the course as GPX, so a season of racing is always yours to take with you.
Shipped lately
- Reactions on race photos. A heart, a fire or a round of applause under any photo on a race. Everybody sees the counts; reacting takes an account.
- Race names checked for foul language. A race named with foul language in it is held for review rather than refused: it is made and works for everybody on it, and stays off the hub, its share card and the announcements until an admin has looked.
- A goal for each racer. A finish time, or in a timed race a distance or a number of laps, set beside their name. The race page shows on pace, tight or off pace for it, the way it does for the cutoff, and the racer screen says by how much.
- Timed races, and courses of more than one loop. A loop race can be scored by time: as many laps as fit before the clock runs out, for 6, 12 and 24-hour races. A course can also be loops that take turns, like a 15-mile out-and-back six times then a 10-mile loop once, each with its own aid stations, checkpoints and course file, all drawn on the map with the one a racer is on lit up. The race page counts laps and miles and projects where they will be when the clock stops.
- Missed check-ins. Left the phone at the pit for an out-and-back? Press the station you passed, tap Skipped, and the race page shows one time for the stretch instead of a long leg and a one-second one. The crew can do the same from the crew page.
- Install app, in the menu, to keep SendOff on your home screen. It opens full screen, straight to your races.
- Try it before race day at sendoff.run/try: a demo race already under way, with the racer's phone, the crew's and the race page side by side. No account, and nothing you do there leaves your browser.
- How are you feeling. Three faces on the racer screen after each check-in and send-off. One tap, and the crew and family see it beside that leg.
- Talk instead of type. A mic in the racer screen's write-in box, using the phone browser's own speech-to-text.
- The race's own clock. Each race has a time zone. Cutoffs are entered and shown as the day and time the race publishes, and the projected finish is a time of day with how far under or over the cutoff it is, whoever is watching from wherever.
- Your AI as crew. Connect an assistant such as Claude as crew for one racer: it reads where they are and what is next, and logs what they say they ate and drank. Part of Pro, and open to everyone during the beta.
- The course on the crew page: the map and elevation profile, with where each racer is, at the foot of the page.
- Public racer profiles. Switch it on and your profile becomes a page anyone can open at sendoff.run/@ and your username: your races, results and personal bests. It is off unless you switch it on, private races never appear on it, and your race reports and fueling numbers show only on the races where you choose.
- Usernames. Pick a handle like @jason on your profile page, so people can find you and add you to a race without needing your email address. It is not used to sign in, you choose whether people can find you by it, and it is the start of following a racer.
- Your racer profile. Every race you have run in one place, with totals, personal bests kept apart by discipline, and room after each race for your official time, your place, a link to the results and a few lines on how it went. Races from before SendOff can be added by hand, and a long list can be searched and filtered.
- Sign in with Google, for an account you already have, and an Account box in the menu to see how you sign in and connect or disconnect Google.
- Race photos, live. Crew and racers post photos from the course, filed under the leg they were taken on, and everyone following sees them within seconds. There is a camera button for when there is no signal to browse a gallery.
Being considered no order, no promises
- Finding a race among many on the hub: search and filters by distance, discipline and date.
- Weather at each aid station for the time the racer is expected there.
- Follow a racer or a race by their username, and be told when they start and when they reach a checkpoint.
- Start from last year’s race: the course, the aid stations and the crew carried over to a new date.
- Sign in with Facebook, which is built and waiting on approval from Meta.
What stays true
Following a race needs no account and no app. Every public race stays readable for good. What SendOff keeps about you, and who can see it, is in the privacy policy.